My copy of The 4-Hour Workweek is the expanded and updated edition published in 2009 by Crown Publishers.
  1. "Different is better when it is more effective or more fun. If everyone is defining a problem or solving it one way and the results are subpar, this is the time to ask, What if I did the opposite? Don't follow a model that doesn't work. If the recipe sucks, it doesn't matter how good a cook you are." (Page 30)
  2. "If the potential damage is moderate or in any way reversible, don't give people the chance to say no. Most people are fast to stop you before you get started but hesitant to get in the way if you're moving. Get good at being a troublemaker and saying sorry when you really screw up." (Page 33)
  3. "People can dislike you - and you often sell more by offending some - but they should never misunderstand you. The main benefit of your product should be explainable in one sentence or phrase." (Page 161)
  4. "Being able to quit things that don't work is integral to being a winner. Going into a project or job without defining when worthwhile becomes wasteful is like going into a casino without a cap on what you will gamble: dangerous and foolish." (Page 243)
  5. "If you're confused about life, you're not alone. There are almost seven billion of us. This isn't a problem, of course, once you realize that life is neither a problem to be solved nor a game to be won. If you are too intent on making the pieces of a nonexistent puzzle fit, you miss out on all the real fun." (Page 305)